Posts tagged ‘OpenCL’

More on the road…

These days I’ve been reading around about sparse voxel octree and things, because I want to reinvent the wheel in my way. I’ve done this before (3D game engine), but now I feel that I can do something new now, what I didn’t do before.

Some hints what I’ve been reading (and still reading):

Happy reading!

PS: Waiting for OpenCL.

February 8, 2009 at 7:26 pm Leave a comment


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